Sophy Wong – Made With Machines: 3D Printing & Laser Cutting for Wearable #WearableWednesday #3DPrinting #Design #Fashion @Hackaday

Maker extraordinaire, Sophy Wong, presented at Hackaday’s Supercon in November.

Via Hackaday:

During her talk “Made With Machines: 3D Printing & Laser Cutting for Wearable Electronics” at the 2019 Hackaday Superconference in Pasadena, Sophy walked attendees through the design process that she’s honed over years of working on wearable creations. Her designs start in the physical world, occasionally taking the form of sketches drawn directly onto the surface of whatever she’s working on, before being digitized and reproduced

Read more and check it out on YouTube


Flora breadboard is Every Wednesday is Wearable Wednesday here at Adafruit! We’re bringing you the blinkiest, most fashionable, innovative, and useful wearables from around the web and in our own original projects featuring our wearable Arduino-compatible platform, FLORA. Be sure to post up your wearables projects in the forums or send us a link and you might be featured here on Wearable Wednesday!

Gamers champion sustainable towns: designed in Minecraft, 3D printed by Mimaki

Minecraft, the popular sandbox video game created by Swedish developer Mojang, is using 3D printing to bring the most innovative and sustainable creations of its younger player base to life.  Partnering with the European division of Mimaki, a Japanese manufacturer of inkjet 3D printers, and a French government administration, Minecraft has delivered a nationwide competition […]

Stelios Mousarris 3D Prints a Mountain Shaped Ping Pong Table

Img 1 1573814159 53c8745c820ea3c6c9195c141927cf7a

Definitely one of the coolest ping pong tables I’ve ever seen.

Write-up from designboom.

the ping pong table is designed by mousarris so that it can be easily transformed into a regular table simply by removing the detachable wire print structure that serves as the net. with a span of 274 x 152 x 76 cm, this minimal yet complex design provides plenty of table top surface for you and your guests. a solid walnut timber surface covers the steel 3D printed structure, creating a striking material contrast to the black metal and resulting in a contemporary and unique furniture piece.

Read more.

Aki Inomota – Think Evolution #1

I am excited to do some research and follow up based on some topics and discussions I heard on Dezeen Day. This particular discussion is based on an artist who has done some interesting and fascinating work within 3D Printing that I would like to talk about. I find it interesting a current movement within the art world of exploring scientific concepts within work. Art and design are starting to fuse a bit more with scientific thinking, and it is an interesting development we should be watching for the future. This particular artist will be showcasing a little of this type of thinking.

Aki Inomota is a Tokyo-based artist. She was born in Tokyo in 1983. She also completed an MFA at the Tokyo University of the Arts. Her degree was in Inter Media Art. Her work was mentioned within the Dezeen Talk from Paola Antonelli. Paola has curated Aki Inomota’s work in one of her recent projects at MOMA. The piece, in particular, is named Think Evolution #1. This particular piece is a resin casted ammonite fossil.

Think Evolution Aki Inomata

Ammonites are an extinct species. They are usually one of the most well known and distinguishable fossils to the normal human. They are excellent index fossils. One can link the rock layer they were found to specific geological time periods. These fossils usually have great preservation as well.

This particular ammonite fossil was cast with resin. I think that art is interesting in that it can be the simplest things and ideas that make remarkable pieces. Many of us could do this simply and effectively through 3D Printing, but this particular artist had the creativity to do it. The value of creativity is something to harp on continuously.

Think Evolution

In terms of the piece itself, the message is interesting. When this piece is placed near an octopus in water, an octopus will form itself within the shell. Octopus and ammonites are related in terms of species, so it is interesting to see how an octopus feels comfortable within this foreign shell. Octopus have grown out of the need for their shells through evolution, but this shows that they are comfortable using them still.

This piece was curated by Paola because of her thoughts on extinction and how it relates to humanity. We all are going to die at some point. This is our impending reality, but how do people act upon this? How do people change things for the better? If we know we shall die, what do we do to make our lives and the lives of others better?

I think that with this piece, my opinions come from a different perspective. I am intrigued by how the octopus is playing naturally with this resin cast piece. The octopus recognizes as something of familiarity. When one has an intuitive feel for something, what can explain that? I find it fascinating that something that is instinct still has a familiarity to a descendant or relative species way down the line.

Ammonite Shell

There are a large number of octopus species that devise shelters out of coconut and mollusk shells. The goal of this piece was to explore the effect of transmitted evolutionary knowledge. Inomata recreated an ammonite shell by leveraging 3D scanning to recreate a digital model of the shell.

Using 3D printing to do this artistic piece is very fascinating. I would love to know people’s opinions on this in particular. What should we be doing to prepare for extinction? What does this piece do in terms of shifting your perspective in the way you live?

Discuss this and other 3D printing topics at 3DPrintBoard.com or share your thoughts below.

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Dezeen Day Recap

Dezeen Day

The first annual Dezeen Day conference, was definitely a sight to see and I will do my best to share my opinions on the day as a whole. I did not know what to expect going into the conference, but it seemed like it would be a fun time so I decided to go. It turned out to be an eye-opening and interesting experience.

Firstly I want it to be known that architects and designers think in such an interesting manner. I say this because you can see and hear the fascination they all have with life and building. They try to answer seemingly impossible questions. They design things through such innovative means. My brain was in pain throughout the day. It was not bad pain. It was the pain you get when learning something that is out of your comfort zone; it hurts now but you will feel amazing later. The way designers think allows them to have no fear of tackling large issues. The focus of this particular conference was on the Circular Economy and sustainability practices within design. In the design community, there is no one way to solve a problem. There are various ways to tackle an issue. Through the panel discussions and keynote speakers, we got a sense of how there are so many people working in different sectors of design to make this happen. I will reflect on a couple of major talks and discussion points from some of the panel conversations.

The first talk of the day was my favorite, and it had a lot of information packed within it. Paola Antonelli, the Senior Curator of the Department of Architecture & Design and the Director of R&D at MOMA, gave an interesting perspective to the audience. Her belief is that the understanding of humans and their likely extinction can lead to better resulting futures. What I deduced from this was that being aware of extinction leads us to be aware of the future generations and people we may be affecting. It is important for us to focus on future scenarios and think about how our actions can hurt others. This begs the question, “What can people do?”. The rest of the conference was aligned toward answering the question of what can people do to make effective change for the future within design. Paola also stated, “We want people to understand the complexity of the systems but not to be scared of them.” Designers are able to readily grasp design thinking and problem solving, but a variety of people outside the field may not be able to implore the same skills. This makes it important for design to help others outside of its community, and Dezeen Day also had a discussion on education reform. The conference was interwoven and facilitated elegantly. Each panel there was able to feed into one another.

Paola Antonelli at Dezeen Day

There was a lot of information packed within this talk so I did my best to summarize a lot of her ideologies and main points of discussion. The talk had a focus on waiting for making things. Within the design community, ideas are a dime a dozen, but which ones are effective? Typically the ones that well mapped out and executed over time. This ties into her discussion about extinction. We are planning towards building better infrastructures to help humanity over time, and this takes a lot of diligence. This reflected the rest of the day in terms of discussions and panel conversations.

Throughout the discussion, Paola was highlighting the various art she curated for her Broken Nature Exhibition and the significance of each piece. Something of interest to me was the scientific lens that most of the pieces were taking. It lead to other discussion panels throughout the day focused on science, design, and architecture.

A final large takeaway of the talk was that anger could be a source of change.

The only way to live well is to be for others or amongst others. Anger could be a better engine to try and improve things in the future.

This mindset is interesting as it shows the raw emotion needed to drive change. Anger is a great motivator for change because when we are lukewarm, complacent and not very engaged with our surroundings, we have no reason to improve.

The rest of the conference was conducted through the lens of the initial talk. The discussion panels held were the following:

  • Panel discussion: post-plastic materials
  • Panel discussion: future cities
  • Keynote: Liam Young
  • Conversation: Designing for the circular economy
  • Panel discussion: entrepreneurs
  • Panel discussion: fixing education
  • Keynote: Dr. Alexandra Daisy Ginsberg

Work by Arthur Mamou-Mani

The ideals and conversations at the conference were outlined thoroughly with this introductory talk with Paola. I personally resonated well with the Panel Discussion for Post-Plastic Materials. The conversation was oriented towards the various ways we as humans can be innovative in the materials we are using. I was able to talk to some people from the discussion panel after their talk such as Natsai Audrey Chieza. She is a designer and founder of Faber Futures, and they create biologically inspired materials. After hearing the talk and seeing the work that these individuals are doing it opened me up to a critical lens of understanding with societal material usage. It also inspired me to think big in ways that seemed unfathomable. This was the result of listening to Arthur Mamou-Mani. Arthur is an architect and director of Mamou-Mani Architects. He also specializes in digital fabrication and advanced bioplastics. I was in awe by the extremely large structures he creates with 3D printing and the use of wood. I will be following up on his work later as well.

I also met some other people who helped with the conference. This included Stacie Woolsey who is a design graduate who created her own master’s course. We were able to have a fun chat before her actual panel discussion. She definitely is a great inspiration for young people who want to rid of the typical educational model. I will be discussing this thought process a bit more later.

There were a couple of conversations had about 3D printing and biomaterials that I will be discussing more in-depth because they require some more research. For the overall conference though, it was a good time. The staff was excellent, and the overall programming was extremely engaging. There was no moment without engagement talk wise. I am a reporter who mostly focuses on 3D printing, but after the conference, my eyes have opened up significantly to the importance of design practices. It was awesome to see people who were combining architecture, bioengineering, and design to build interesting things.

The post Dezeen Day Recap appeared first on 3DPrint.com | The Voice of 3D Printing / Additive Manufacturing.

Dezeen Day October 30th 2019

Ready for Take Off ?

I am beginning my journey of international conferences and events. I will have a nice miniature vacation with my trip to London this week. Outside of this brief respite, I have two conferences on my agenda. The first one will be Dezeen Day in London. I value the way knowledge can expand our knowledge and thought process and mindset. As a journalist, my main form of learning is through research and digging through archives. I was looking for various conferences for design and saw that this was in London. So I bought my ticket for London. Then I contacted some of the lovely staff at Dezeen Day and they arranged for me to attend the event! It is awesome being able to learn through being around others in professional fields. In this article, I will briefly explain what Dezeen Day is and a bit of why I am intrigued about the event.

Dezeen Day

So here is a shameless story about my childhood. Adults ask children this silly question of what do you want to be when you grow up. I, as a child, said I wanted to be an architect. Looking back at that I am far from this, but I do have some skills that would be under an architect’s tool belt. I am an avid drawer and I have a mathematically inclined brain. Design thinking is fun for me, and in general, I like building things. Dezeen Day is an international architecture, interiors, and design conference that will be held in London on October 30th. The conference will be trying to set the agenda for the global design community. This conference focuses on the concept of circular design, new materials, and educational resources. There is an emphasis on highlighting burgeoning talent from around the world. A keynote lecture will be given by Paola Antonelli, senior curator of architecture and design at The Museum of Modern Art in New York, and British multidisciplinary artist, Alexandra Daisy Ginsberg. 

BFI Southbank London

Dezeen Day will be held at the newly renovated BFI Southbank in London. This day will also have the Dezeen Awards winners’ party, where award winners from around the world will receive their trophies. Dezeen Awards is an annual awards program, that identifies the world’s best architecture, interiors and design, as well as the studios and the individual architects and designers producing great work. It is a great opportunity to see design and what people are doing in the field internationally.

I am excited to see what the day has in store for me. I’ll be getting a sneak peek of what is to come a couple of days before the actual conference. So be sure to tune into my own reflections and coverage of the event this week.

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The Diamond Project

The Diamond Project

The Diamond Project is a business idea from Valerio Semeraro. He is an Italian born in Martina Franca, Puglia, Italy. He is a passionate, technical, and highly enthusiastic 3D printing artist. Martina 3D Printing is an Instagram page he started, and it lead to this particular project we are showcasing today. I think it is an interesting concept that with some assistance could scale.

The “Diamond” Project is trying to create a diamond capable of projecting holograms suspended in the air. 

We like to create objects that are unique in the world and different from anything we’ve seen before.We aspire to revolutionize the display of holograms with devices thanks to an application of 3D printing.

Diamond Project Prototype

Their Diamond wants to replace typical logos on the front bonnets of future cars. It will have a function similar to the Rolls-Royce statue and will highlight innovation, design, and technology. This design will give a futuristic look to cars as it will display a hologram on the hood. The technology they are using can also be readily applied to different mediums such as car headlights, audio speakers, gadgets for televisions, gadgets for telephones, lamps, advertising, and much more. It is a cool technology that is leveraging AR

Here is my opinion on the project. I think that the project is truly in its infancy and needs more guidance from seasoned business professionals. The concept is good and definitely a doable one technology-wise. I do not believe they have the bandwidth or business experience to grow this fully. I am helping them in the sense that I want to highlight them for this though: dogged persistence. I will say that Valerio and his team have been emailing me for months sending me different media as well as updates on their project. It shows that as an organization they will put in the work necessary to grow. They just need the right business counsel to grow exponentially.  

Valerio Semeraro

They are looking for some assistance in terms of company direction. Their intent is to create functional and futuristic prototypes starting from the holographic logos on the bonnets of cars. They are looking for someone to give them a hand to build their project. Their ideals of inventiveness came trough their Fablab origins. This idea won the Italian Microsoft award “SognatoriDigitali”. If this intrigues you and you want to help this project more contact them through email at diamond.project.hologram@gmail.com

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Create, Repair and Optimize Your 3D Files With Shapeways & ZVerse

Seeing a physical product come to life with 3D printing is exciting, but it all starts with the 3D file. For some, that step of the process can be a challenge, as creating a 3D file requires a specific set of skills. Over the years, we’ve worked to refine that process, offering design services that paired our users with expert designers who could bring their ideas to life. We’ve taken that idea even further and are happy to announce our new 3D File Design service, powered by ZVerse’s CAD as a Service (CADaaS) platform!

Through our new partnership with ZVerse, every Shapeways user will now have access to expert 3D design solutions for any project. ZVerse’s CADaaS platform combines machine learning with expert designers to provide the fastest path from idea to 3D printable file. Here’s how it works:

  • Ideation: To begin a project, simply describe your concept on our easy to use customer portal and receive a same-day design quote.
  • Design: ZVerse’s CAD as a Service design platform combines AI with a certified Designer Network to provide the fastest path from idea to a manufacturable file.
  • Production: Once your design is completed it will be instantly added and ready to order from your Shapeways cart.

In addition to file creation, this new service now offers options to repair and optimize your files, making it friendlier to users who just need help making their files printable.

Create

Our file creation service will turn your idea into a 100% manufacturable 3D file for virtually any application, file type, and process. We offer a wide array of services here, including:

  • 3D CAD Design
  • 3D Scanning
  • Reverse Engineering
  • Functional Parts
  • Prototyping
  • Lattice Design
  • Parametric Modeling
  • Mesh Modeling.

Repair

If you already have a 3D file, we now offer services that can help fix them. Our Certified Designer Network can repair and convert your pre existing 3D files for guaranteed manufacturability. Our repair services include:

  • 3D File Repair
  • 3D File Conversion
  • 3D Scanning Repair

Optimize

When it comes to optimizing files for 3D printing, even the best designers need help sometimes. Through extensive research and development, ZVerse’s designer network can optimize files to specific machines, processes, and materials, so you get the best design possible for your chosen production method. Our optimization services include:

  • Optimizing for Specific 3D Printing Processes
  • Optimizing for CNC
  • Optimizing for Injection Molding
  • Optimizing for Material

 

In the past, ZVerse’s designer network and AI-enabled CADaaS platform have allowed users to create anything from architectural models, medical devices, mechanical components, and product designs. We’re excited to bring those expert solutions to all Shapeways users and make it easier than ever to bring your ideas to life.

Ready to get started? Head over to shapeways.layr.co to start your project today, or contact our experts at shapeways@zverse.com to learn more about our new design services!

The post Create, Repair and Optimize Your 3D Files With Shapeways & ZVerse appeared first on Shapeways Magazine.

What is Metrology Part 20 – Processing

Processing

Hey everyone! So this series thus far has been a bunch of fun, and it gets more exciting with what we are doing today. Today I’ll be taking us through a basic tutorial in coding through the framework of the Processing API. I have had experience with this programming language and I believe it is an interesting medium for visualizations of various sorts. It can do awesome generative computerized art, and it can be the source of interesting projects when data and 3D environments are fused. I’ll give an informational overview of the platform as it pertains to 3D manipulation. 

Processing is an interesting platform as it is a software sketchbook in a sense. It is a language used for coding and applying it specifically to the visual arts. Processing has done a lot of promotion for software literacy within the visual arts field. It has also done similar promotion for visual literacy within the technology sector. They have built a large global community of students, artists, researchers, and hobbyists who use the platform for educational and prototyping purposes. 

Processing Tutorials

I personally started messing with Processing when I was in college. I had some skills in Python mostly through my physics courses, but I was working at my Center of Digital Media within my university. Being around digital media and artistic individuals got me curious as to see the combination of technical fields as well as the arts. When I was learning to code a bit more, I found the Processing platform and a large amount of YouTube tutorials. 

Generative Processing Art

Something of interest to me with the platform is that it is a simple interface. It also is not as intimidating of an environment compared to other development spaces. For someone who is interested in things such as image processing, it is the ideal platform to learn quickly. Combining the arts and technology seems disparate for a lot of people. These two fields however are extremely similar and they should not live in vacuums away from each other. 

Another great thing about Processing is the large portfolio of onsite tutorials that explain the basics to someone who has no experience with the platform. They did a great job of explaining what every command does within their environment. When learning to code, it is more of a learn as you go approach. When one needs a function, they will have to research online for the meaning of this function and how to execute it. Processing did a good job of centralizing their information through their website and online forum communities. 

P3D Mode in Processing

Processing’s power lies within its five render modes. These render modes are the default renderer, P2D, P3D, PDF, and SVG. The default renderer is the backbone of a lot of the programs done by Processing users. It is used for 2D drawing. The usage rates vary based on whether the other renders lack the definition of the size() parameter. The P2D renderer is an alternative to the default renderer for 2D images. The difference between these renderers is that P2D has a quicker runtime, but it sacrifices some visual quality for speed. The P3D renderer is used for drawing in three dimensional space. The PDF renderer is used for writing PDF files from Processing. The files can be scaled to various sizes and output with high resolutions. This renderer can also flatten 3D data into a 2D vector file as well. The SVG renderer does similar tasks as the PDF renderer, but the file format is an SVG. A lot of the renderer power for 3D imaging comes from utilizing the software of OpenGL that is supported on multiple GPUs to help speed up the drawing process. 

With this overview, I hope I have intrigued people for a couple of coding projects I will try to show off within the series.

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You’ll Soon Be Able to Rent a 3D-Printed Dwelling Designed for Mars

NewImage

Utilizing space-age building techniques (and aesthetic), these beehive cottages were designed for mars!

Via Design-Milk:

The vertical TERA maximizes livable square footage while minimizing its physical footprint on the land. AI SpaceFactory intends to transport a 3D printing robot to the site to build TERA following a laser scan of the site’s topography, eliminating the need to level the ground/foundation. And when the structure begins to show the signs of breaking down, the biopolymer basalt composite housing can be easily recycled.

Tera 3Dprinted 6

Learn more!