3D Printing for Interplanetary Colonization with SpaceX

How to reduce the epic adventure of SpaceX into just a few paragraphs. One might think that focusing on 3D printing might do it, but not really, the company has headlined many news outlets with 3D printing innovations. It’s all a big part of Elon Musk’s long resume full of exceptional inventions often referencing something that has appeared in fiction, like electric autonomous cars, traveling to space, developing artificial intelligence and even trying to augment human brain’s capabilities. Musk’s plans get even bigger as the years go by, he even teased about making his own Iron Man suit when he was at a meeting with Secretary of Defense Ash Carter at the Pentagon in 2016, saying “Something about a flying metal suit…” on his Twitter account.

The billionaire and serial inventor has revolutionized the future of spaceflight, space colonization, as well as the economy of low Earth orbit and beyond. Last May, Air Force General Terrence O’Shaughnessy even said that Elon Musk’s SpaceX may have completely changed the ability to sense threats against America using satellite clusters in space. The exact expression was: “Holy smokes. Talk about being able to move the ball”. Yep, he actually said that about the launch of 60 small satellites by SpaceX at one time.

The company, which was founded in 2002, designs, manufactures and launches advanced rockets and spacecraft, with the ultimate goal of making interplanetary human life possible. The South African born businessman has publicly talked about venturing to Mars for over a decade, with plans of building a greenhouse on the Red Planet and, more ambitiously, establishing a colony.

The total journey time from Earth to Mars takes between 150 to 300 days depending on many factors, like the speed of the launch, the alignment of Earth and Mars, and how much fuel you’re willing and able to burn to get there. However, the scientists and engineers behind SpaceX are making the tour de force seem closer with every rocket launch, 3D printed engine, and orbit shuttle in development. Perhaps it all sounds too optimistic as the years go by and SpaceX has had a few setbacks along the way, but the continuous flow of NASA contracts are pushing the company into some serious research and development of some out of this world initiatives (literally of course), especially in 3D printing.

Dragon arrives at the International Space Station (ISS)

The truth is that whether it’s building bases with lunar dust or Mars sand; 3D printing CubeSats; taking bioprinters to space or actually sending the first crewed missions to the Red Planet with 3D printing capabilities on board, this new space race will be building the next generation of customizable products for use in orbit and Earth, with SpaceX leading the way.

Morgan Stanley estimates that the global space industry could generate revenue of more than $1 trillion by 2040, up from $350 billion, and SpaceX could be one of the biggest players of the industry. SpaceX along with competitors Blue OriginSlingshot Aerospace, Rocket Lab and Relativity Space, have raised billions of dollars to create new rockets for launch to orbit.

“Through 3D printing, robust and high-performing engine parts can be created at a fraction of the cost and time of traditional manufacturing methods,” said Musk, Chief Designer and CEO of SpaceX, back in 2014 during the announcement of the completed testing of the SuperDraco thruster, an engine that will power the Dragon V2 spacecraft’s launch escape system and enable the vehicle to land propulsively on Earth or another planet with pinpoint accuracy, and turned out to be the first fully printed rocket engine to ever see flight.

Rocket with 60 Starlink satellites being launched from Cape Canaveral Air Force Station in Florida.

“SpaceX is pushing the boundaries of what additive manufacturing can do in the 21st century, ultimately making our vehicles more efficient, reliable and robust than ever before,” Musk suggested.

High-performing rocket parts can be created using 3D printing and offer improvements over traditional manufacturing methods. SpaceX is pushing the boundaries of what additive manufacturing can do hoping to make the Falcon 9 rocket and Dragon spacecraft more reliable, robust and efficient than ever before.

In 2014, SpaceX launched its Falcon 9 rocket with a 3D printed Main Oxidizer Valve (MOV) body in one of the nine Merlin 1D engines. According to the company, the mission marked the first time SpaceX had ever flown a 3D printed part, with the valve operating successfully with high-pressure liquid oxygen, under cryogenic temperatures and high vibration.

SpaceX’s Merlin engines during the launch of the Arabsat-6A satellite mission (Credit: SpaceX)

SpaceX claimed that compared with a traditionally cast part, a printed valve body has superior strength, ductility, and fracture resistance, with lower variability in materials properties. The MOV body was printed in less than two days, compared with a typical castings cycle measured in months. The valve’s extensive test program – including a rigorous series of engine firings, component-level qualification testing and materials testing – has since qualified the printed MOV body to fly interchangeably with cast parts on all Falcon 9 flights going forward.

SuperDraco engines

Another great example of how the company has been experimenting with 3D printing came with SpaceX’s SuperDraco thrusters, which were 100% 3D printed. The engine powered the Dragon spacecraft’s launch escape system and enabled the vehicle to land propulsively on Earth (and potentially on another planet in the future) with pinpoint accuracy. It was manufactured using state-of-the-art direct metal laser sintering (DMLS, Powder bed fusion), and the chamber was regeneratively cooled and printed in Inconel, a high-performance superalloy that offers both high strength and toughness for increased reliability.

SpaceX has been focusing on getting humans to Mars, which means they are building their reusable launch system, the Starship spacecraft. It will be powered by the Raptor engine, which is the highest thrust to weight engine ever made, as well as one of the first to go by methane and designed to be reused 1,000 times. According to SpaceX, the manufacturing process includes quite a few 3D printed parts allowing to reduce costs and making the production of lighter parts possible. The printed components include propellant valves, turbopump parts and parts of the injector system.

Elon Musk at SpaceX getting ready to fire the new Raptor rocket engine (Credit: Elon Musk via Twitter)

Some of the main challenges facing the company go from making light spaceships to efficient engines and even perfecting propulsive landing. In this regard, 3D Printing allows for a great reduction of production costs and enhances the thrust to weight ratio of the engines since it enables the production of lighter parts not possible through traditional methods. Another additional advantage of 3D printing engine components is the speed at which the design changes can be implemented, making the teams move faster through the iterations to achieve the desired output and in a shorter time span, compared to the weeks, or even months, it could take otherwise.

For many years, SpaceX has been evaluating the benefits of 3D printing and perfecting the techniques necessary to develop flight hardware, achieving some major successes along the way and even cooperating with other companies to take 3D printing system capabilities to orbit. With the additive manufacturing industry coming such a long way in the past decade, we can expect the company to continue working with the technology in achieving some of the incredible results it has up to now and continue to enlighten us with their vision of going to space. Keeping our faith that perhaps, in the future, we could all be part of the travel adventure of a lifetime, one that SpaceX began exploring 17 years ago.

[Images: SpaceX]

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The Diamond Project

The Diamond Project

The Diamond Project is a business idea from Valerio Semeraro. He is an Italian born in Martina Franca, Puglia, Italy. He is a passionate, technical, and highly enthusiastic 3D printing artist. Martina 3D Printing is an Instagram page he started, and it lead to this particular project we are showcasing today. I think it is an interesting concept that with some assistance could scale.

The “Diamond” Project is trying to create a diamond capable of projecting holograms suspended in the air. 

We like to create objects that are unique in the world and different from anything we’ve seen before.We aspire to revolutionize the display of holograms with devices thanks to an application of 3D printing.

Diamond Project Prototype

Their Diamond wants to replace typical logos on the front bonnets of future cars. It will have a function similar to the Rolls-Royce statue and will highlight innovation, design, and technology. This design will give a futuristic look to cars as it will display a hologram on the hood. The technology they are using can also be readily applied to different mediums such as car headlights, audio speakers, gadgets for televisions, gadgets for telephones, lamps, advertising, and much more. It is a cool technology that is leveraging AR

Here is my opinion on the project. I think that the project is truly in its infancy and needs more guidance from seasoned business professionals. The concept is good and definitely a doable one technology-wise. I do not believe they have the bandwidth or business experience to grow this fully. I am helping them in the sense that I want to highlight them for this though: dogged persistence. I will say that Valerio and his team have been emailing me for months sending me different media as well as updates on their project. It shows that as an organization they will put in the work necessary to grow. They just need the right business counsel to grow exponentially.  

Valerio Semeraro

They are looking for some assistance in terms of company direction. Their intent is to create functional and futuristic prototypes starting from the holographic logos on the bonnets of cars. They are looking for someone to give them a hand to build their project. Their ideals of inventiveness came trough their Fablab origins. This idea won the Italian Microsoft award “SognatoriDigitali”. If this intrigues you and you want to help this project more contact them through email at diamond.project.hologram@gmail.com

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New Guide: 3d Printed Glowing Scale Armor

3d printed mesh armor

Check out the latest tutorial from Erin St. Blaine: design and create 3d printed mesh “armor” and make it glow! From the guide:

Design and create glowing scales in your favorite shape and add NeoPixel strand lights inside for a stunning display of animated lights.

These are so easy to add to any costume or design. This guide shows you how to create your design in TinkerCad, a free online 3D design program. You can print your armor at home or use an online printing service. Hot-glue a strand of NeoPixels inside and control your project with a Gemma M0 or microcontroller of your choice.

The guide includes sample designs using a heart shape, as well as a mermaid scale shape, and instructions on how to create your own design in the shape of your choice. It also includes a 3d printable enclosure design for your Gemma M0 and battery.

See the full build tutorial here: https://learn.adafruit.com/glowing-scale-armor/overview

Polymer 3D printing at the 2019 TCT Show

3D Printing Industry has arrived in Birmingham, UK, once again for the latest edition of the TCT Show. The design-to-manufacturing event at the NEC is host to an abundance of 3D printing equipment, including new several new systems. As a returning attendee, the landscape is noticeably different from the desktop 3D printer-friendly machinery at TCT […]

Make Your Own Wearable MK IV Arc Reactor #WearableWednesday

From Michael Darby – 314Reactor on Hackster.io:

had the Mark IV chassis 3D-printed thanks to Shapeways and I used this design off of Thingiverse, which was made by Thingiverse User: andi1024.

Read more and see more on YouTube


Flora breadboard is Every Wednesday is Wearable Wednesday here at Adafruit! We’re bringing you the blinkiest, most fashionable, innovative, and useful wearables from around the web and in our own original projects featuring our wearable Arduino-compatible platform, FLORA. Be sure to post up your wearables projects in the forums or send us a link and you might be featured here on Wearable Wednesday!

Aerosint, Vectoflow, and Fraunhofer IGCV receive €750,000 to develop 3D printed airflow sensors

Aerosint, an award-winning Belgian SLS 3D printer manufacturer, Vectoflow, a German fluid-dynamic metrology device developer, and Fraunhofer IGCV have received a €750,000 grant from the Eurostars program to develop multi-functional airflow sensors. Flow probes within the sensors are used for the development of jet engines and gas turbines. In an effort to make them more […]

RPS launches NEO Material Development kit for polymer R&D on the NEO800

British 3D printer manufacturer RPS has launched a new polymer research and development tool called the NEO Material Development Kit. It is designed to work with the company’s NEO800 SLA 3D printer, and will allow R&D firms to develop a range of innovative polymers reportedly unavailable in the industry today.  Designed by RPS engineers, the […]

3DPOD Episode 14: Consumer and Affordable 3D Printers

This 3DPod Episode is filled with opinion. Here we look at our favorite affordable desktop 3D printers. We evaluate what we want to see in a printer and how far these machines have come. There is a new emerging category of printers priced from around $100 to $800 that are increasingly being sold in their thousands. With these machines, there is definitely some “buyer beware” to consider. But, even though some have caught flames these low-cost machines are opening up 3D printing to tens of thousands of new users. Do you agree with our choices of which printers we like? What other ones did we forget? Many of the 3D printers discussed here can be found in the 2019 3D printing buying guide.

Velo3D’s Zach Murphy talks about Velo’s technology and development.

We interview Formalloy’s Melanie Lang on directed energy deposition.

Greg Paulsen of Xometry talks to us about 3D printing applications.

Here we discuss 3D Printing in space.

We interview pioneering designer Scott Summit as he crosses Amsterdam on a bicycle.

Janne is another pioneering designer in 3D Printing.

3D Printing in Medicine.

3D Printed Guns.

Interview with 3D Scanning pioneer Michael Raphael.

3D Printers in the classroom, panacea or not?

The Fourth Industrial Revolution, what is happening now?

We’re all going to live forever with bioprinting.

The first episode: Beyond PLA.

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3DEXPERIENCE Modeling & Simulation Conference: Keynote by Skunk Works & Executive Roundtable

Last week, Dassault Systèmes, the 3DEXPERIENCE software company, held the 3DEXPERIENCE Modeling & Simulation Conference in Michigan. I was invited to attend the event, which was held from September 18-19 at the Suburban Collection Showplace in Novi.

At the first plenary session, keynote speaker Clifton Davies, a Principal Aeronautical Engineer for Lockheed Martin Skunk Works, talked about the defense contractor’s use of the 3DEXPERIENCE platform, and its simulation process and design exploration apps, to work on aircraft design for the non-proprietary EXPEDITE project.

Skunk Works began working with the Air Force Research Laboratory (AFRL) on the EXPEDITE project in 2017. According to ESTECO, EXPEDITE, which stands for EXPanded MDO for Effectiveness Based DesIgn TEchnologies, is the latest in a series of successful AFRL programs with a goal of advancing “the state-of-the-art of Multi-disciplinary Analysis and Design Optimization (MADO)” for USAF programs. The project aims to rapidly improve early conceptual MDO capabilities for the aerospace industry in several areas, including Effectiveness-Based Design (EBD), high-performance computing, and cost and reliability.

“Whatever your business process is, there’s a good chance it needs high-performance computing,” Davies said.

He explained what EXPEDITE was currently working on, stating that efficiency and support of higher fidelity physics are necessary for the tasks, which included next generation mobility, next generation UAS, and high-speed systems.

In terms of delivering EBD to customers, Davies said that the most important aspect to keep in mind is not how fast or far it can go, but if it finished the job in an affordable way. He said the design process needs to be taken “down into the statistics” to find the answer.

Davies continued, “What’s the probability it can complete the mission?”

Skunk Works wanted to make sure that risk to the USAF was minimal for the project, and wasn’t sure if there was anyone in the MDO framework industry capable of handling it. So the company partnered with Dassault, and several other companies, to determine who could best address the particular challenges of EXPEDITE.

In terms of what the company is using on the 3DEXPERIENCE platform, the focus is mainly on MDO tools, such as SIMULIA.

“We’re leveraging SIMULIA apps for creating MDO workflows,” Davies said. “We built the aircraft design workflows for the program using the SIMULIA apps.”

3DEXPERIENCE platform implementations can vary from very large to very small. The EXPEDITE project set up the platform on multiple virtual machines in Palmdale, California and Fort Worth, Texas, so more work could be distributed to more locations.

Davies then showed a slide which illustrated the conceptual design workflow that Lockheed Martin uses for the aircraft elements it’s executing with 3DEXPERIENCE. It’s broken down into multiple activities, based on both where the project might be executed and by which group.

The company has also integrated the V5 version of Dassault’s CATIA software program, and even built on top of it due to “multiple customizations,” which is why the newest version of the software was not used. Because an adapter did not exist, the company had to connect CATIA via COM interface through a VBScript driver they wrote.

But the company really wanted an adapter, and Davies said that Dassault “really came through for us.”

“It [the adapter] supports the normal things you’d expect, but this also supports Macros, which lets you leverage your IP and capability with geometry to get out what you need to do,” Davies explained.

He said that one of the most useful features of the plugin that the CATIA team created for EXPEDITE is a Screen Capture capability: it allows users to see exactly where the process failed, which really helps to reduce run time.

Moving back to computing, Davies said that the next generation of super computers will offer plenty of flexibility in terms of the various 3DEXPERIENCE platforms users can visit.

Davies wrapped up by discussing the company’s lessons learned, next steps, and future needs in terms of 3DEXPERIENCE. He talked about how nice it was to be able to load design data without having to leave the platform, in addition to being able to compare designs in tabular and graphical form, apply constraints, and having opportunities to streamline the user’s post-processing experience.

In closing, Davies said that he encourages Dassault Systèmes to “continue improving ergonomics for debugging models, best practices for large model distribution,” and the overall user experience.

Next up, PLM expert Dr. Michael Grieves, Chief Scientist for Advanced Manufacturing at the Florida Institute of Technology and the father of the digital twin, came onstage to speak for a few minutes before moderating the executive roundtable.

“We’re doing a lot of exciting things,” Dr. Grieves said.

“What I want to talk about is the digital twin – the model I developed.”

He talked about how in the 21st century, we developed 3D models and created a virtual space filled with virtual products – a big change from years past.

“At the beginning, we actually have a digital twin before we have the physical thing,” Dr. Grieves explained. “We really have this digital information that we work on. I like to design, test, make, and support the product virtually, and only when I get it all right do I want to make physical things. Ideally, I’d really like to print it – I think additive manufacturing is really going to change how we manufacture things.”

Then he referred back to the point that Davies had made early on – does the product do its job?

“If we can take the digital twin and test that to destruction, I have a better feel for the fact that it will perform the way it’s supposed to perform in the real world. Digital twins will save us a whole lot of resources,” Dr. Grieves said. “I should be able to predict failures and fix them before they happen.”

The way to do this, he explained, is by doing as much work as possible in advance on the virtual side.

“Industry 4.0 is talking about reducing the time of an event occurring to fixing it. I think about the digital twin as figuring out which events will occur and fixing them before they happen.”

With that, Dr. Grieves introduced the three speakers of the executive roundtable: Philippe Laufer, the CEO of CATIA; David Holman, Vice President R&D and Brand Leader for Dassault’s SIMULIA; and Garth Coleman, the VP of Marketing for Dassault’s ENOVIA.

Coleman was in definite agreement with Dr. Grieves’ thoughts on virtualization.

“We can do the modeling of the experience well before you have the product out in the world. We can innovate around that experience, and include the customer in that experience,” he stated.

“Once you have the real twin, you can connect that data in and refine the product, the experiences, everything.”

In this way, Coleman continued, companies can achieve cost savings, with maximum flexibility, early on in the process.

Then Dr. Grieves asked the experts how they felt about this kind of connectivity – how smart, connected products “fit in to what we do.” Coleman brought up the fact that the IoT and the IIoT are both “generating boatloads of data,” which is interesting for companies to have access to. But, he wondered if customers were using the features in the correct way.

“Being able to be in tune to all the trends and your finicky and satisfied customers is really important,” he said. “But what’s a great experience today – a better one may come along tomorrow.”

Holman chimed in here, stating that the digital twin is a good tool for success, as major challenges companies today face include the demand for increased customization and better quality.

“The only way to keep up is with the true 3DEXPERIENCE digital twin,” Holman said.

Dr. Grieves then asked Laufer for his opinion regarding the 3DEXPERIENCE digital twin.

“All signs show that we are changing the world,” he answered. “Experience is not at the level it should be, so it’s the time for the industry renaissance, and to have the citizen, consumer, and patient at the heart of the experience you’re creating.”

Industry Renaissance [Image: Dassault Systèmes]

Laufer brought up cars, and talked about simply riding in one versus the driving experience; for example, Laufer asked the audience members how many of us were satisfied with our car’s air conditioning. He mentioned that during a recent visit to Boeing, company representatives discussed the flight experience, as opposed to just delivering an airplane, and wanted to know why we weren’t all talking about the Industry Renaissance.

“The new book is the experience,” Laufer stated, quoting Dassault. “We are creating a 3DEXPERIENCE twin. In the virtual world, you can blow on it, push it, pull it.”

Dr. Grieves asked him how we can help customers “bridge the gap” between the physical and virtual worlds. Laufer explained that companies are using cyber systems to create these experiences, and that we have to be able to create, master, and model those systems – after all, when you want to make music, you must first practice the scales. In most companies, a designer creates the concept for a product and passes it on to the analyst engineer, who then runs simulations and sends it back for the changes to be made. The 3DEXPERIENCE platform is able to streamline all of these processes.

He asked, “How can you automate if you don’t do it properly in an interactive way?”

Dr. Grieves then brought up how generative design is tied into manufacturing, since we need to be able to create new shapes, and asked Coleman how he feels that it “plays into the classic bill of materials and collaboration.”

“From the ENOVIA side, this is a common thing that everyone wants to achieve – this lack of productivity,” he answered. “The common metric that comes back is 30% – what would you do with 30% of your time back?

“The bill of materials can’t keep up now, it’s too static, it’s too slow,” Coleman continued. “You can’t stimulate and optimize this. So it’s really a report of where you’re at – basically a 2D drawing.”

Turning to Holman, Dr. Grieves asked him where simulation fit.

“Basically, we can provide the tools, the manpower, the signers, and the innovators to build products that behave the way they are intended. This is what we’re bringing together with generative design,” Holman answered.

“In the end, the products we create have to deliver the right experiences to the customers, they have to be sustainable.”

Dr. Grieves then asked Coleman his perspective of where he thought everything in the discussion fit in.

“Requirements are driving everything, including what you do in modeling and simulation,” he said. “A lot of times, these are managed in emails, sticky notes, documents, Excel files, so on. Traditionally, we can do file management, and we do it well. But we need to move past this and start managing the innovation. Extract the important information as data, and connect it.”

Laufer then had the chance to share his views on the matter.

“The challenge engineering teams face is you have a problem in front of you – the topic is to optimize several KPI. How do you model in your current system? We have a way in the platform to follow KPIs while you’re designing and simulating to make sure you’re going in the right direction. This solution will augment the engineering teams by allowing them to explore, and simulate.

“I’m heavily using David’s technology in my CATIA applications,” Laufer continued. “Your role as an engineering team will be to explore, simulate, and optimize – the geometry, material composition, material selection, manufacturing process. This is what the future of engineering is about. The 3DEXPERIENCE platform provides this integrated environment that lets stakeholders of these decisions play together. 3DEXPERIENCE is multidisciplinary.”

Finally, Dr. Grieves asked each participant what the most important takeaway from the discussion was for the audience to understand. Holman stated that SIMULIA was making some strong investments in order to fulfill the promise of making high fidelity simulation more accessible, which “is gong to be great for all of you.” Coleman explained that ENOVIA is working to optimize things at the business process level, as it concerns “organizing and orchestrating all of this, and being able to modify the plan.”

Laufer said, “Speaking to you as users, your job will evolve. Simulation experts will be able to modify mesh, and work with the designer to propose alternatives. I think there’s going to be a fusion, but don’t be afraid of that.”

Stay tuned for more news from my time at the recent 3DEXPERIENCE Modeling & Simulation Conference!

Discuss this story and other 3D printing topics at 3DPrintBoard.com or share your thoughts in the Facebook comments below.

[Photos by Sarah Saunders]

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